SDCC – Day 1 – Fortnite panel
What do you get when you cross the building and exploration of Minecraft with the co-op and survival play of Left for Dead?
Fortnite – a new game from Epic Games due out in 2013. From what was shown at SDCC, the game looks pretty slick, and is the first based on the Unreal Engine 4.
In it, players set out in a random generated world where they explore and collect resources. Wood and stone, once gathered, are tied together in frameworks to build a fort in an attempt to survive the night. Doors, walls, roofs, and stairs are laid down to protect against the zombie-like husks and devious trolls as they endeavor to break anything the players create.
While the forts may not last the night, the skills characters develop persist and can be carried with them from world to world. Though the game is still in it's early phases, from what they showed, Fortnite looks promising.
The game will be PC exclusive and according to the developers on the panel, they have not decided on a pricing scheme at this time. Let's hope this one lives up to the expectations it is sure to develop.
Sorry if this has been addressed– I’m too tired to skim at this point, but 6500 isn’t an exaaoergtign by any means. Hall H, where the Twilight panel was held, holds that many people. I was there for the Heroes panel (and screening of the season premiere which was *holy frakkin shite* so good) and….wow, the people. So very many people. I was really lucky and got to slip in line with some more-punctual-than-yours=truly friends, but there were people camped out all night to get in. I’m sure it was crazier for Twilight. And with 125,000 (or more?) people at the con in total, is it really that surprising? (So. Many. People. For serious guys- just seeing that many people gathered in one place…and screaming their heads off- is really a sight to behold.) I’m feeling somewhat repetitious, so I’m off to bed. Have yet to sleep off the general amazing-ness that was Comic-Con.